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INFOCOM
2006
IEEE
14 years 3 months ago
MMSN: Multi-Frequency Media Access Control for Wireless Sensor Networks
— Multi-frequency media access control has been well understood in general wireless ad hoc networks, while in wireless sensor networks, researchers still focus on single frequenc...
Gang Zhou, Chengdu Huang, Ting Yan, Tian He, John ...
GRAPHITE
2006
ACM
14 years 3 months ago
Two-stage compression for fast volume rendering of time-varying scalar data
This paper presents a two-stage compression method for accelerating GPU-based volume rendering of time-varying scalar data. Our method aims at reducing transfer time by compressin...
Daisuke Nagayasu, Fumihiko Ino, Kenichi Hagihara
SIGECOM
2006
ACM
135views ECommerce» more  SIGECOM 2006»
14 years 3 months ago
Finding equilibria in large sequential games of imperfect information
Finding an equilibrium of an extensive form game of imperfect information is a fundamental problem in computational game theory, but current techniques do not scale to large games...
Andrew Gilpin, Tuomas Sandholm
SIGIR
2006
ACM
14 years 3 months ago
AggregateRank: bringing order to web sites
Since the website is one of the most important organizational structures of the Web, how to effectively rank websites has been essential to many Web applications, such as Web sear...
Guang Feng, Tie-Yan Liu, Ying Wang, Ying Bao, Zhim...
VRCAI
2006
ACM
14 years 3 months ago
Parallel-split shadow maps for large-scale virtual environments
Shadowing effects dramatically enhance the realism of virtual environments by providing useful visual cues. Shadow mapping is an efficient algorithm for real-time shadow renderin...
Fan Zhang, Hanqiu Sun, Leilei Xu, Lee Kit Lun
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