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» Approximation algorithms for developable surfaces
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SIGGRAPH
2000
ACM
14 years 1 months ago
Illuminating micro geometry based on precomputed visibility
Many researchers have been arguing that geometry, bump maps, and BRDFs present a hierarchy of detail that should be exploited for efficient rendering purposes. In practice howeve...
Wolfgang Heidrich, Katja Daubert, Jan Kautz, Hans-...
TOG
2002
212views more  TOG 2002»
13 years 8 months ago
Least squares conformal maps for automatic texture atlas generation
A Texture Atlas is an efficient color representation for 3D Paint Systems. The model to be textured is decomposed into charts homeomorphic to discs, each chart is parameterized, a...
Bruno Lévy, Sylvain Petitjean, Nicolas Ray,...
INFOCOM
2009
IEEE
14 years 3 months ago
Locally vs. Globally Optimized Flow-Based Content Distribution to Mobile Nodes
—The paper deals with efficient distribution of timely information to flows of mobile devices. We consider the case where a set of Information Dissemination Devices (IDDs) broa...
Mhameed Aezladen, Reuven Cohen, Danny Raz
QEST
2008
IEEE
14 years 3 months ago
Quantitative Model-Checking of One-Clock Timed Automata under Probabilistic Semantics
In [3] a probabilistic semantics for timed automata has been defined in order to rule out unlikely (sequences of) events. The qualitative model-checking problem for LTL propertie...
Nathalie Bertrand, Patricia Bouyer, Thomas Brihaye...
GLOBECOM
2007
IEEE
14 years 3 months ago
Contraction Approach to Power Control, with Non-Monotonic Applications
Abstract—In wireless networks, monotonic, strictly subhomogeneous functions have been used to analyze power control algorithms. We provide an alternative analysis based on the ob...
Carl J. Nuzman