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» Approximation algorithms for developable surfaces
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VR
2000
IEEE
174views Virtual Reality» more  VR 2000»
14 years 1 months ago
Optimization-Based Virtual Surface Contact Manipulation at Force Control Rates
Previous interactive works have used springs, heuristics, and dynamics for surface placement applications. We present an analytical technique for kilohertz rate manipulation of CA...
Donald D. Nelson, Elaine Cohen
CVPR
2007
IEEE
14 years 11 months ago
A Multi-Scale Tikhonov Regularization Scheme for Implicit Surface Modelling
Kernel machines have recently been considered as a promising solution for implicit surface modelling. A key challenge of machine learning solutions is how to fit implicit shape mo...
Jianke Zhu, Steven C. H. Hoi, Michael R. Lyu
CGF
2010
147views more  CGF 2010»
13 years 9 months ago
Resampling Strategies for Deforming MLS Surfaces
Moving-Least-Squares (MLS) Surfaces undergoing large deformations need periodic regeneration of the point set (point-set resampling) so as to keep the point-set density quasi-unif...
Joao Paulo Gois, Gustavo C. Buscaglia
IVC
2008
138views more  IVC 2008»
13 years 8 months ago
Reconstructing relief surfaces
This paper generalizes Markov Random Field (MRF) stereo methods to the generation of surface relief (height) fields rather than disparity or depth maps. This generalization enable...
George Vogiatzis, Philip H. S. Torr, Steven M. Sei...
SIGGRAPH
1994
ACM
14 years 28 days ago
Generalization of Lambert's reflectance model
Lambert's model for body reflection is widely used in computer graphics. It is used extensively by rendering techniques such as radiosity and ray tracing. For several real-wo...
Michael Oren, Shree K. Nayar