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TVCG
2012
192views Hardware» more  TVCG 2012»
11 years 11 months ago
Real-Time Rendering of Rough Refraction
—We present an algorithm to render objects made of transparent materials with rough surfaces in real-time, under all-frequency distant illumination. Rough surfaces cause wide sca...
Charles de Rousiers, Adrien Bousseau, Kartic Subr,...
ICML
2006
IEEE
14 years 9 months ago
Hierarchical classification: combining Bayes with SVM
We study hierarchical classification in the general case when an instance could belong to more than one class node in the underlying taxonomy. Experiments done in previous work sh...
Nicolò Cesa-Bianchi, Claudio Gentile, Luca ...
QEST
2007
IEEE
14 years 2 months ago
Automated Analysis of Simulation Traces - Separating Progress from Repetitive Behavior
Among the many stages of a simulation study, debugging a simulation model is the one that is hardly reported on but that may consume a considerable amount of time and effort. In t...
Peter Kemper, Carsten Tepper
ECML
2005
Springer
14 years 2 months ago
Natural Actor-Critic
This paper investigates a novel model-free reinforcement learning architecture, the Natural Actor-Critic. The actor updates are based on stochastic policy gradients employing Amari...
Jan Peters, Sethu Vijayakumar, Stefan Schaal
EEF
2000
14 years 7 days ago
Distributed and Structured Analysis Approaches to Study Large and Complex Systems
Both the logic and the stochastic analysis of discrete-state systems are hindered by the combinatorial growth of the state space underlying a high-level model. In this work, we con...
Gianfranco Ciardo