This paper presents a technique for creating a smooth, closed surface from a set of 2D contours, which have been extracted from a 3D scan. The technique interprets the pixels that...
Ilya Braude, Jeffrey Marker, Ken Museth, Jonathan ...
Abstract. This article presents a novel method for acquiring high-quality solid models of complex 3D shapes from multiple calibrated photographs. After the purely geometric constra...
We address the problem of generating quality surface triangle meshes from 3D point clouds sampled on piecewise smooth surfaces. Using a feature detection process based on the cova...
Abstract. We consider geometric shortest path queries between arbitrary pairs of objects on a connected polyhedral surface P of genus g. The query objects are points, vertices, edg...
We draw on the observation that the amount of heat diffusing outside of a heated body in a short period of time is proportional to its surface area, to design a simple algorithm f...