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GRAPHICSINTERFACE
2000
14 years 6 days ago
Skinning Characters using Surface Oriented Free-Form Deformations
Skinning geometry effectively continues to be one of the more challenging and time consuming aspects of character setup. While anatomic and physically based approaches to skinning...
Karan Singh, Evangelos Kokkevis
RT
2001
Springer
14 years 3 months ago
An Illumination Model for a Skin Layer Bounded by Rough Surfaces
In this paper we present a novel illumination model that takes into account multiple anisotropic scattering in a layer bounded by two rough surfaces. We compute the model by a dis...
Jos Stam
MVA
1998
248views Computer Vision» more  MVA 1998»
14 years 6 days ago
3D Reconstruction of Skin Surface from Image Sequence
This paper proposes a new method for reconstruction a shape of skin surface replica from shading image sequence taken with dierent light source directions. Since the shading image...
Takeshi Yamada, Hideo Saito, Shinji Ozawa
CG
2006
Springer
13 years 11 months ago
Shape reasoning and understanding
s: clustering, denoising, sharp feature, shape abstraction, reverse engineering In this paper we describe a hierarchical face clustering algorithm for triangle meshes based on fit...
Bianca Falcidieno, Remco C. Veltkamp
ICPR
2006
IEEE
14 years 12 months ago
Fingerprint Image Enhancement Based on Skin Profile Approximation
The performance of the fingerprint identification and verification systems relies heavily on the quality of the input fingerprint images. In this paper, we propose an effective im...
Venu Govindaraju, Zhixin Shi