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SMA
2003
ACM
163views Solid Modeling» more  SMA 2003»
14 years 1 days ago
Fast swept volume approximation of complex polyhedral models
We present an efficient algorithm to approximate the swept volume (SV) of a complex polyhedron along a given trajectory. Given the boundary description of the polyhedron and a pat...
Young J. Kim, Gokul Varadhan, Ming C. Lin, Dinesh ...
ATAL
2008
Springer
13 years 8 months ago
Approximating power indices
Many multiagent domains where cooperation among agents is crucial to achieving a common goal can be modeled as coalitional games. However, in many of these domains, agents are une...
Yoram Bachrach, Evangelos Markakis, Ariel D. Proca...
SIGECOM
2010
ACM
173views ECommerce» more  SIGECOM 2010»
13 years 7 months ago
Approximating pure nash equilibrium in cut, party affiliation, and satisfiability games
Cut games and party affiliation games are well-known classes of potential games. Schaffer and Yannakakis showed that computing pure Nash equilibrium in these games is PLScomplete....
Anand Bhalgat, Tanmoy Chakraborty, Sanjeev Khanna
TALG
2010
86views more  TALG 2010»
13 years 5 months ago
Approximating corridors and tours via restriction and relaxation techniques
Given a rectangular boundary partitioned into rectangles, the Minimum-Length Corridor (MLC-R) problem consists of finding a corridor of least total length. A corridor is a set of ...
Arturo Gonzalez-Gutierrez, Teofilo F. Gonzalez
JUCS
2008
151views more  JUCS 2008»
13 years 6 months ago
Bloch's Constant is Computable
: We prove the computability of Bloch's constant by presenting the first algorithm approximating the constant up to arbitrary precision. Key Words: computability, algorithm, B...
Robert Rettinger