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HIPEAC
2005
Springer
14 years 1 months ago
A Single (Unified) Shader GPU Microarchitecture for Embedded Systems
We present and evaluate the TILA-rin GPU microarchitecture for embedded systems using the ATTILA GPU simulation framework. We use a trace from an execution of the Unreal Tournament...
Victor Moya Del Barrio, Carlos González, Jo...
ECOOP
2006
Springer
13 years 11 months ago
Evolution of an Adaptive Middleware Exploiting Architectural Reflection
: Nowadays information systems are required to adapt themselves dynamically to the ever changing environment and requirements. Architectural reflection represents a principled mean...
Francesca Arcelli Fontana, Claudia Raibulet
COMGEO
2010
ACM
13 years 6 months ago
Sensor bus: an intermediary layer for linking geosensors and the sensor web
In recent years, the standards of OGC’s Sensor Web Enablement (SWE) initiative have been applied in a multitude of projects to encapsulate heterogeneous geosensors for web-based...
Arne Broering, Theodor Foerster, Simon Jirka, Cars...
IFIP
1993
Springer
13 years 11 months ago
Plant Engineering: Conceptual Modeling and Modular Design of a Computer Aided Environment
When designing a plant for continuous or semi-continuous processes, such as paper pulp or petrochemical production systems, engineers face very complex tasks, which are only in pa...
Cláudio Walter, José Palazzo M. de O...
CONTEXT
2003
Springer
14 years 28 days ago
GRAVA: An Architecture Supporting Automatic Context Transitions and Its Application to Robust Computer Vision
We describe a software development approach for vision that enhances robustness by making novel use of context. Conventional approaches to most image understanding problems suffe...
Paul Robertson, Robert Laddaga