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ICPP
1996
IEEE
15 years 8 months ago
Restructuring Programs for High-Speed Computers with Polaris
The ability to automatically parallelize standard programming languages results in program portability across a wide range of machine architectures. It is the goal of the Polaris ...
William Blume, Rudolf Eigenmann, Keith Faigin, Joh...
CP
2009
Springer
16 years 4 months ago
Confidence-Based Work Stealing in Parallel Constraint Programming
The most popular architecture for parallel search is work stealing: threads that have run out of work (nodes to be searched) steal from threads that still have work. Work stealing ...
Geoffrey Chu, Christian Schulte, Peter J. Stuckey
EGH
2005
Springer
15 years 9 months ago
Optimal automatic multi-pass shader partitioning by dynamic programming
Complex shaders must be partitioned into multiple passes to execute on GPUs with limited hardware resources. Automatic partitioning gives rise to an NP-hard scheduling problem tha...
Alan Heirich
WSC
1998
15 years 5 months ago
Stretching the Boundaries of Simulation Software
SLX is Wolverine Software's "next generation" simulation language. SLX builds on the strengths of Wolverine's GPSS/H (Crain 1997). It provides powerful simulat...
James O. Henriksen
APCSAC
2001
IEEE
15 years 7 months ago
Stacking them up: a Comparison of Virtual Machines
A popular trend in current software technology is to gain program portability by compiling programs to an inte form based on an abstract machine definition. Such approaches date b...
K. John Gough