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FUNGAMES
2010
13 years 10 months ago
ajME: making game engines autonomic
Autonomic Computing is now showing its value as a solution to the increased complexities of maintaining computer systems and has been applied to many different fields. In this pap...
Pedro Martins, Julie A. McCann
ICECCS
2010
IEEE
162views Hardware» more  ICECCS 2010»
13 years 10 months ago
Trust-Based Adaptation in Complex Service-Oriented Systems
Abstract—Complex networks consisting of humans and software services, such as Web-based social and collaborative environments, typically require flexible and context-based inter...
Florian Skopik, Daniel Schall, Schahram Dustdar
BMCBI
2010
96views more  BMCBI 2010»
13 years 9 months ago
ModuleOrganizer: detecting modules in families of transposable elements
Background: Most known eukaryotic genomes contain mobile copied elements called transposable elements. In some species, these elements account for the majority of the genome seque...
Sébastien Tempel, Christine Rousseau, Fariz...
CACM
2010
179views more  CACM 2010»
13 years 9 months ago
x86-TSO: a rigorous and usable programmer's model for x86 multiprocessors
Exploiting the multiprocessors that have recently become ubiquitous requires high-performance and reliable concurrent systems code, for concurrent data structures, operating syste...
Peter Sewell, Susmit Sarkar, Scott Owens, Francesc...
CCR
2010
184views more  CCR 2010»
13 years 9 months ago
Characterising temporal distance and reachability in mobile and online social networks
The analysis of social and technological networks has attracted a lot of attention as social networking applications and mobile sensing devices have given us a wealth of real data...
John Tang, Mirco Musolesi, Cecilia Mascolo, Vito L...