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NETGAMES
2004
ACM
14 years 1 months ago
Lightweight QoS-support for networked mobile gaming
In this paper, we present an approach to provide Quality of Service (QoS) for networked mobile gaming. In order to examine the QoS requirements of mobile games, we ported a simple...
Marcel Busse, Bernd Lamparter, Martin Mauve, Wolfg...
ISPAN
1997
IEEE
13 years 12 months ago
A New General Purpose Parallel Database System
This paper is concerned with the transparent parallelisation of declarative database queries, based on theoretical principles. We have designed an entire database architecture sui...
Mohamad Afshar, J. Bates, Gavin M. Bierman, K. Moo...
APSEC
2000
IEEE
14 years 6 days ago
Platforms for agent-oriented software engineering
of modelling abstractions to map from items in the real-world to objects in the computational domain is oth for the effective implementation of abstract problem solutions and for ...
Mariusz Nowostawski, Geoff Bush, Martin K. Purvis,...
MIDDLEWARE
2004
Springer
14 years 1 months ago
Adaptive resource discovery for ubiquitous computing
The terms pervasive and ubiquitous computing are used to describe a smart space populated by hundreds of intelligent devices that are embedded in their surroundings. Characteristi...
Rae Harbird, Stephen Hailes, Cecilia Mascolo
LOCA
2005
Springer
14 years 1 months ago
The COMPASS Location System
The aim of COMPASS (short for COM mon Positioning Architecture for Several Sensors) is to realize a location infrastructure which can make use of a multitude of different sensors,...
Frank Kargl, Alexander Bernauer