In this paper, we present an approach to provide Quality of Service (QoS) for networked mobile gaming. In order to examine the QoS requirements of mobile games, we ported a simple...
Marcel Busse, Bernd Lamparter, Martin Mauve, Wolfg...
This paper is concerned with the transparent parallelisation of declarative database queries, based on theoretical principles. We have designed an entire database architecture sui...
Mohamad Afshar, J. Bates, Gavin M. Bierman, K. Moo...
of modelling abstractions to map from items in the real-world to objects in the computational domain is oth for the effective implementation of abstract problem solutions and for ...
Mariusz Nowostawski, Geoff Bush, Martin K. Purvis,...
The terms pervasive and ubiquitous computing are used to describe a smart space populated by hundreds of intelligent devices that are embedded in their surroundings. Characteristi...
The aim of COMPASS (short for COM mon Positioning Architecture for Several Sensors) is to realize a location infrastructure which can make use of a multitude of different sensors,...