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AAMAS
2012
Springer
12 years 4 months ago
Koko: an architecture for affect-aware games
The importance of affect in delivering engaging experiences in entertainment and educational games is well recognized. Yet, current techniques for building affect-aware games are l...
Derek J. Sollenberger, Munindar P. Singh
ATAL
2005
Springer
14 years 2 months ago
An integrated framework for adaptive reasoning about conversation patterns
We present an integrated approach for reasoning about and learning conversation patterns in multiagent communication. The approach is based on the assumption that information abou...
Michael Rovatsos, Felix A. Fischer, Gerhard Wei&sz...
SIGSOFT
2005
ACM
14 years 2 months ago
Detecting higher-level similarity patterns in programs
Cloning in software systems is known to create problems during software maintenance. Several techniques have been proposed to detect the same or similar code fragments in software...
Hamid Abdul Basit, Stan Jarzabek
NN
2008
Springer
150views Neural Networks» more  NN 2008»
13 years 8 months ago
Neural network based pattern matching and spike detection tools and services - in the CARMEN neuroinformatics project
In the study of information flow in the nervous system, component processes can be investigated using a range of electrophysiological and imaging techniques. Although data is diff...
Martyn Fletcher, Bojian Liang, Leslie Smith, Alast...
SBACPAD
2008
IEEE
249views Hardware» more  SBACPAD 2008»
14 years 3 months ago
Processing Neocognitron of Face Recognition on High Performance Environment Based on GPU with CUDA Architecture
This work presents an implementation of Neocognitron Neural Network, using a high performance computing architecture based on GPU (Graphics Processing Unit). Neocognitron is an ar...
Gustavo Poli, José Hiroki Saito, Joã...