In this paper, we propose a new distributed event delivery method for MMORPG (Massively Multiplayer Online Role Playing Games). In our method, the whole game space is divided into...
Abstract—In this work, we propose a framework for supervisory cooperative estimation of multi-agent linear time-invariant (LTI) systems. We introduce a group of sub-observers, ea...
High assurance security is di cult to achieve in distributed computer systems and databases because of their complexity, non-determinism and inherent heterogeneity. The practical ...
In this paper we revisit the tile-shape selection problem, that has been extensively discussed in bibliography. An efficient approach is proposed for the selection of a suitable t...
Nikolaos Drosinos, Georgios I. Goumas, Nectarios K...
Systematic discovery and exploitation of commonality across related software systems is a fundamental technical requirement for achieving successful software reuse. By examining a...
Kyo Chul Kang, Sajoong Kim, Jaejoon Lee, Kijoo Kim...