We present the architecture and practical VLSI implementation of a 4-Tb/s single-stage switch. It is based on a combined input- and crosspoint-queued structure with virtual output...
This paper briefly describes a scalable architecture for implementing autonomous agents that act in a virtual world created for a computer game and must interact with it by suitabl...
The growth of the applications and services market for mobile devices is currently slowed down by the lack of a flexible and reliable security infrastructure. The development and...
This paper proposes a multiagent based virtual community as a new means to support pervasive computing services. We give a conceptual definition of the concept of Place-Based Virt...
Tuan Nguyen, Seng Wai Loke, Torab Torabi, Hongen L...
Power management has become increasingly necessary in large-scale datacenters to address costs and limitations in cooling or power delivery. This paper explores how to integrate p...