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PAAMS
2010
Springer
13 years 5 months ago
A GPU-Based Multi-agent System for Real-Time Simulations
The huge number of cores existing in current Graphics Processor Units (GPUs) provides these devices with computing capabilities that can be exploited by distributed applications. I...
Guillermo Vigueras, Juan M. Orduña, Miguel ...
ECRTS
2006
IEEE
14 years 1 months ago
WCET-Centric Software-controlled Instruction Caches for Hard Real-Time Systems
Cache memories have been extensively used to bridge the gap between high speed processors and relatively slower main memories. However, they are sources of predictability problems...
Isabelle Puaut
PATMOS
2007
Springer
14 years 1 months ago
Optimization for Real-Time Systems with Non-convex Power Versus Speed Models
Abstract. Until now, the great majority of research in low-power systems has assumed a convex power model. However, recently, due to the confluence of emerging technological and ar...
Ani Nahapetian, Foad Dabiri, Miodrag Potkonjak, Ma...
ASPLOS
2000
ACM
13 years 11 months ago
Symbiotic Jobscheduling for a Simultaneous Multithreading Processor
Simultaneous Multithreading machines fetch and execute instructions from multiple instruction streams to increase system utilization and speedup the execution of jobs. When there ...
Allan Snavely, Dean M. Tullsen
NOSSDAV
2005
Springer
14 years 29 days ago
Meeting CPU constraints by delaying playout of multimedia tasks
Multimedia applications today constitute a significant fraction of the workload running on portable devices such as mobile phones, PDAs and MP3 players. However, the processors i...
Balaji Raman, Samarjit Chakraborty, Wei Tsang Ooi