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» Architecture, the Backbone of Robotic Systems
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ATAL
2008
Springer
13 years 10 months ago
Using multi-agent potential fields in real-time strategy games
Bots for Real Time Strategy (RTS) games provide a rich challenge to implement. A bot controls a number of units that may have to navigate in a partially unknown environment, while...
Johan Hagelbäck, Stefan J. Johansson
SAINT
2002
IEEE
14 years 1 months ago
On Updating in Very Short Time by Distributed Search Engines
Almost conventional search engines employ centralized architecture. However, such an engine is not suitable for fresh information retrieval because it spends a long time to collec...
Nobuyoshi Sato, Minoru Uehara, Yoshifumi Sakai, Hi...
KES
2008
Springer
13 years 8 months ago
The PERPLEXUS bio-inspired hardware platform: A flexible and modular approach
This paper introduces the Perplexus hardware platform, a scalable computing substrate made of custom reconfigurable devices endowed with bio-inspired capabilities. This platform w...
Andres Upegui, Yann Thoma, Eduardo Sanchez, Andr&e...
ICARCV
2006
IEEE
420views Robotics» more  ICARCV 2006»
14 years 2 months ago
Recognizing People's Faces: from Human to Machine Vision
— As confirmed by recent neurophysiological studies, the use of dynamic information is extremely important for humans in visual perception of biological forms and motion. Apart ...
Massimo Tistarelli, Manuele Bicego, Enrico Grosso
IAT
2010
IEEE
13 years 6 months ago
A Biologically-Inspired Cognitive Agent Model Integrating Declarative Knowledge and Reinforcement Learning
Abstract--The paper proposes a biologically-inspired cognitive agent model, known as FALCON-X, based on an integration of the Adaptive Control of Thought (ACT-R) architecture and a...
Ah-Hwee Tan, Gee Wah Ng