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POPL
2009
ACM
14 years 3 months ago
Low-pain, high-gain multicore programming in Haskell: coordinating irregular symbolic computations on multicore architectures
With the emergence of commodity multicore architectures, exploiting tightly-coupled parallelism has become increasingly important. Functional programming languages, such as Haskel...
Abdallah Al Zain, Kevin Hammond, Jost Berthold, Ph...
ICDCSW
2002
IEEE
14 years 1 months ago
Toward a Peer-to-Peer Shared Virtual Reality
— This paper envisions a shared virtual reality system that could handle millions of users and objets. The SOLIPSIS system does not rely on servers and is based on a network of p...
Joaquín Keller, Gwendal Simon
EUROGRAPHICS
2010
Eurographics
14 years 4 months ago
Fast Ray Sorting and Breadth-First Packet Traversal for GPU Ray Tracing
We present a novel approach to ray tracing execution on commodity graphics hardware using CUDA. We decompose a standard ray tracing algorithm into several data-parallel stages tha...
Kirill Garanzha and Charles Loop
ISCA
2002
IEEE
174views Hardware» more  ISCA 2002»
13 years 8 months ago
Efficient Task Partitioning Algorithms for Distributed Shared Memory Systems
In this paper, we consider the tree task graphs which arise from many important programming paradigms such as divide and conquer, branch and bound etc., and the linear task-graphs...
Sibabrata Ray, Hong Jiang
HPCA
1998
IEEE
14 years 25 days ago
PRISM: An Integrated Architecture for Scalable Shared Memory
This paper describes PRISM, a distributed sharedmemory architecture that relies on a tightly integrated hardware and operating system design for scalable and reliable performance....
Kattamuri Ekanadham, Beng-Hong Lim, Pratap Pattnai...