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» Architecture for Affective Social Games
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CANDC
2005
ACM
13 years 9 months ago
Constructed narratives a tangible social interface
Constructed Narratives is a tangible social interface designed for use in public spaces where people have the opportunity to encounter the game and subsequently learn about each o...
Pamela Jennings
CHI
2004
ACM
14 years 7 months ago
Sensing GamePad: electrostatic potential sensing for enhancing entertainment oriented interactions
This paper introduces a novel way to enhance input devices to sense a user's foot motion. By measuring the electrostatic potential of a user, this device can sense the user&#...
Jun Rekimoto, Hua Wang
ICMCS
2000
IEEE
145views Multimedia» more  ICMCS 2000»
13 years 12 months ago
Talking Heads and Synthetic Speech: An Architecture for Supporting Electronic Commerce
Facial animation has been combined with text-to-speech synthesis to create innovative multimodal interfaces. In this paper, we present an architecture for this multimodal interfac...
Jörn Ostermann, David R. Millen
ATAL
2006
Springer
13 years 11 months ago
Learning empathy: a data-driven framework for modeling empathetic companion agents
Affective reasoning plays an increasingly important role in cognitive accounts of social interaction. Humans continuously assess one another's situational context, modify the...
Scott W. McQuiggan, James C. Lester
IPPS
2009
IEEE
14 years 2 months ago
Implementing and evaluating multithreaded triad census algorithms on the Cray XMT
Commonly represented as directed graphs, social networks depict relationships and behaviors among social entities such as people, groups, and organizations. Social network analysi...
George Chin Jr., Andrès Márquez, Sut...