We present the agent programming language POGTGolog, which combines explicit agent programming in Golog with game-theoretic multi-agent planning in a special kind of partially obs...
Teleo-reactive programs and the triple tower architecture have been proposed as a framework for linking perception and action in agents. The triple tower architecture continually u...
—Multi-agent systems are difficult to develop. One reason for this is that agents are embedded in a society where all agents must agree to obey certain social norms in order for...
Abstract: This paper is focused on user modeling and adaptation in distributed ELearning systems. We describe here CUMULATE, a generic student modeling server developed for a distr...
Peter Brusilovsky, Sergey A. Sosnovsky, Olena Shch...
We present the agent programming language GTGolog, which integrates explicit agent programming in Golog with gametheoretic multi-agent planning in Markov games. It is a generalizat...