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» Architecture for an Artificial Immune System
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ATAL
2008
Springer
13 years 9 months ago
Using multi-agent potential fields in real-time strategy games
Bots for Real Time Strategy (RTS) games provide a rich challenge to implement. A bot controls a number of units that may have to navigate in a partially unknown environment, while...
Johan Hagelbäck, Stefan J. Johansson
ATAL
2009
Springer
14 years 2 months ago
Bounded practical social reasoning in the ESB framework
Reasoning about others, as performed by agents in order to coordinate their behaviours with those of others, commonly involves forming and updating beliefs about hidden system pro...
Iain Wallace, Michael Rovatsos
ESAW
2009
Springer
14 years 2 months ago
A Space-Based Generic Pattern for Self-Initiative Load Balancing Agents
Abstract. Load-Balancing is a significant problem in heterogeneous distributed systems. There exist many load balancing algorithms, however, most approaches are very problem speci...
eva Kühn, Vesna Sesum-Cavic
ATAL
2010
Springer
13 years 8 months ago
Learning multirobot joint action plans from simultaneous task execution demonstrations
The central problem of designing intelligent robot systems which learn by demonstrations of desired behaviour has been largely studied within the field of robotics. Numerous archi...
Murilo Fernandes Martins, Yiannis Demiris
CG
2005
Springer
13 years 7 months ago
Intelligent virtual environments for virtual reality art
The development of virtual reality (VR) art installations is faced with considerable difficulties, especially when one wishes to explore complex notions related to user interactio...
Marc Cavazza, Jean-Luc Lugrin, Simon Hartley, Marc...