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» Architecture in an agile world
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UIST
2010
ACM
13 years 5 months ago
TwinSpace: an infrastructure for cross-reality team spaces
We introduce TwinSpace, a flexible software infrastructure for combining interactive workspaces and collaborative virtual worlds. Its design is grounded in the need to support dee...
Derek F. Reilly, Hafez Rouzati, Andy Wu, Jee Yeon ...
PERCOM
2005
ACM
14 years 7 months ago
Media Distribution in a Pervasive Computing Environment
Distribution of media in the fast growing world of digital stored content and multimedia supporting devices with connectivity, calls for a new media distribution architecture. The...
Winfried A. H. Berkvens, Arjan Claassen, Joep P. v...
CEEMAS
1999
Springer
13 years 12 months ago
Agent Factory: Towards Social Robots
This paper advocates the application of multi-agent techniques in the realisation of social robotic behaviour. We present the Social Robot Architecture, which integrates the key e...
Gregory M. P. O'Hare, Brian R. Duffy, Rem W. Colli...
SIGCOMM
2009
ACM
14 years 2 months ago
VL2: a scalable and flexible data center network
To be agile and cost effective, data centers should allow dynamic resource allocation across large server pools. In particular, the data center network should enable any server to...
Albert G. Greenberg, James R. Hamilton, Navendu Ja...
IVA
2001
Springer
14 years 2 days ago
The InViWo Toolkit: Describing Autonomous Virtual Agents and Avatars
The InViWo project aims at providing high-level intuitive tools to describe virtual worlds populated with “intelligent” creatures and avatars. For this purpose, we have define...
Nadine Richard, Philippe Codognet, Alain Grumbach