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» Architecture of the Entropia Distributed Computing System
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NETGAMES
2004
ACM
14 years 1 months ago
Lightweight QoS-support for networked mobile gaming
In this paper, we present an approach to provide Quality of Service (QoS) for networked mobile gaming. In order to examine the QoS requirements of mobile games, we ported a simple...
Marcel Busse, Bernd Lamparter, Martin Mauve, Wolfg...
ATAL
2005
Springer
14 years 1 months ago
A scalable approach to multi-agent resource acquisition and control
Scalable coordination is a key challenge in deployment of multiagent systems. Resource usage is one part of agent behavior which naturally lends itself to abstraction. CyberOrgs i...
Nadeem Jamali, Xinghui Zhao
EUROPAR
2005
Springer
14 years 1 months ago
Early Experience with Scientific Applications on the Blue Gene/L Supercomputer
Abstract. Blue Gene/L uses a large number of low power processors, together with multiple integrated interconnection networks, to build a supercomputer with low cost, space and pow...
George S. Almasi, Gyan Bhanot, Dong Chen, Maria El...
EUROPAR
2005
Springer
14 years 1 months ago
Hierarchical Scheduling for Moldable Tasks
The model of moldable task (MT) was introduced some years ago and has been proved to be an efficient way for implementing parallel applications. It considers a target application ...
Pierre-François Dutot
MIDDLEWARE
2004
Springer
14 years 28 days ago
Guiding Queries to Information Sources with InfoBeacons
The Internet provides a wealth of useful information in a vast number of dynamic information sources, but it is difficult to determine which sources are useful for a given query. ...
Brian F. Cooper