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MCU
1998
119views Hardware» more  MCU 1998»
13 years 10 months ago
DNA Computing Based on Splicing: Universality Results
The paper extends some of the most recently obtained results on the computational universality of speci c variants of H systems (e.g. with regular sets of rules) and proves that we...
Gheorghe Paun
CL
2010
Springer
13 years 8 months ago
SystemJ: A GALS language for system level design
In this paper we present the syntax, semantics, and compilation of a new system-level programming language called SystemJ. SystemJ is a multiclock language supporting the Globally...
Avinash Malik, Zoran Salcic, Partha S. Roop, Alain...
FPLAY
2008
13 years 10 months ago
Experience in the design and development of a game based on head-tracking input
Tracking technologies, such as eye and head-tracking, provide novel techniques for interacting with video games. For instance, players can shoot with their eyes in a first person ...
Jeffrey Yim, Eric Qiu, T. C. Nicholas Graham
HYBRID
1992
Springer
14 years 6 days ago
A Formal Approach to Computer Systems Requirements Documentation
This paper demonstrates how the extended duration calculus [4] can be used to support the approach to documentation of computer systems presented by in [1]. This approach uses the ...
Marcin Engel, Marcin Kubica, Jan Madey, David Lorg...
ISM
2005
IEEE
165views Multimedia» more  ISM 2005»
14 years 2 months ago
eSports: Collaborative and Synchronous Video Annotation System in Grid Computing Environment
We designed eSports—a collaborative and synchronous video annotation platform, which is to be used in Internet scale cross-platform grid computing environment to facilitate Comp...
Gang Zhai, Geoffrey Fox, Marlon E. Pierce, Wenjun ...