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» Architectures for Negotiating Agents
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HIS
2008
15 years 7 months ago
Improving the Performance of Partitioning Methods for Crowd Simulations
Simulating the realistic behavior of large crowds of autonomous agents is still a challenge for the computer graphics community. In order to handle large crowds, some scalable arc...
Guillermo Vigueras, Miguel Lozano, Juan Manuel Ord...
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AAAI
2004
15 years 7 months ago
Branching Storylines in Virtual Reality Environments for Leadership Development
Simulation-based training is increasingly being used within the military to practice and develop the skills of successful soldiers. For the skills associated with successful milit...
Andrew Gordon, Michael van Lent, Martin Van Velsen...
AAAI
2006
15 years 7 months ago
The Role of Context in Head Gesture Recognition
Head pose and gesture offer several key conversational grounding cues and are used extensively in face-to-face interaction among people. We investigate how dialog context from an ...
Louis-Philippe Morency, Candace L. Sidner, Christo...
IADIS
2003
15 years 7 months ago
Dynamic Collaborative Filtering for the World Wide Web
Collaborative Filtering systems suggest items to a user because it is highly rated by some other user with similar tastes. Although these systems are achieving great success on we...
Gulden Uchyigit, Keith L. Clark
CN
1999
115views more  CN 1999»
15 years 5 months ago
A large scale distributed intrusion detection framework based on attack strategy analysis
To appropriately address the problem of large-scale distributed intrusion assessment/detection, issues such as information exchange, work division and coordination amongst various...
Ming-Yuh Huang, Robert J. Jasper, Thomas M. Wicks