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» Architectures for Negotiating Agents
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NOMS
2000
IEEE
176views Communications» more  NOMS 2000»
13 years 12 months ago
Design and analysis of a proactive application management system (PAMS)
Management of large-scale Network-Centric Systems (NCS) and their applications is an extremely complex and challenging task due to factors such as centralized management architect...
Salim Hariri, Yoonhee Kim
ATAL
2008
Springer
13 years 9 months ago
Using multi-agent potential fields in real-time strategy games
Bots for Real Time Strategy (RTS) games provide a rich challenge to implement. A bot controls a number of units that may have to navigate in a partially unknown environment, while...
Johan Hagelbäck, Stefan J. Johansson
IJCAI
2007
13 years 9 months ago
Transfer Learning in Real-Time Strategy Games Using Hybrid CBR/RL
The goal of transfer learning is to use the knowledge acquired in a set of source tasks to improve performance in a related but previously unseen target task. In this paper, we pr...
Manu Sharma, Michael P. Holmes, Juan Carlos Santam...
AAAI
2006
13 years 9 months ago
The Robot Intelligence Kernel
The Robot Intelligence Kernel (RIK) is a portable, reconfigurable suite of perceptual, behavioral, and cognitive capabilities that can be used across many different platforms, env...
David J. Bruemmer, Douglas A. Few, Miles C. Walton...
AAAI
2006
13 years 9 months ago
When Gossip is Good: Distributed Probabilistic Inference for Detection of Slow Network Intrusions
Intrusion attempts due to self-propagating code are becoming an increasingly urgent problem, in part due to the homogeneous makeup of the internet. Recent advances in anomalybased...
Denver Dash, Branislav Kveton, John Mark Agosta, E...