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IROS
2008
IEEE
130views Robotics» more  IROS 2008»
14 years 3 months ago
Flocking for multi-robot systems via the Null-Space-based Behavioral control
Abstract— In this paper the flocking problem for a multirobot system, consisting in making the robots of a team grouping together, is addressed. The flocking is achieved resort...
Gianluca Antonelli, Filippo Arrichiello, Stefano C...
USENIX
1993
13 years 10 months ago
Fremont: A System for Discovering Network Characteristics and Problems
In this paper we present an architecture and prototype implementation for discovering key network characteristics, such as hosts, gateways, and topology. The Fremont system uses a...
David C. M. Wood, Sean S. Coleman, Michael F. Schw...
COMPSAC
2005
IEEE
14 years 2 months ago
A Comparison of Network Level Fault Injection with Code Insertion
This paper describes our research into the application of fault injection to Simple Object Access Protocol (SOAP) based Service Oriented-Architectures (SOA). We show that our prev...
Nik Looker, Malcolm Munro, Jie Xu
SASP
2008
IEEE
153views Hardware» more  SASP 2008»
14 years 3 months ago
TRaX: A Multi-Threaded Architecture for Real-Time Ray Tracing
Ray tracing is a technique used for generating highly realistic computer graphics images. In this paper, we explore the design of a simple but extremely parallel, multi-threaded, ...
Josef B. Spjut, Solomon Boulos, Daniel Kopta, Erik...
NDSS
2003
IEEE
14 years 1 months ago
A Virtual Machine Introspection Based Architecture for Intrusion Detection
Today’s architectures for intrusion detection force the IDS designer to make a difficult choice. If the IDS resides on the host, it has an excellent view of what is happening i...
Tal Garfinkel, Mendel Rosenblum