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FGCS
2007
86views more  FGCS 2007»
13 years 8 months ago
A grid-based approach for enterprise-scale data mining
Abstract— We describe a grid-based approach for enterprisescale data mining that leverages database technology for I/O parallelism, and on-demand compute servers for compute para...
Ramesh Natarajan, Radu Sion, Thomas Phan
ICDAR
2003
IEEE
14 years 2 months ago
An HMM On-line Signature Verifier Incorporating Signature Trajectories
Authentication of individuals is rapidly becoming an important issue. On-line signature verification is one of the methods that use biometric features. This paper proposes a new H...
Daigo Muramatsu, Takashi Matsumoto
ACMACE
2005
ACM
14 years 2 months ago
Designing a narrative-based audio only 3D game engine
Immersing players in believable and engaging virtual environments is a common goal for many interactive computer games. While PC-based audio only games set in virtual worlds have ...
Timothy Roden, Ian Parberry
IWPC
1998
IEEE
14 years 1 months ago
DIME: A Direct Manipulation Environment for Evolutionary Development of Software
This paper presents an overview of the DIME environment (DIrect Manipulation Environment) being developed by the author. The paper presents the DIME vision, its catalogue of evolu...
Arun Lakhotia
PODC
2006
ACM
14 years 2 months ago
Grouped distributed queues: distributed queue, proportional share multiprocessor scheduling
We present Grouped Distributed Queues (GDQ), the first proportional share scheduler for multiprocessor systems that scales well with a large number of processors and processes. G...
Bogdan Caprita, Jason Nieh, Clifford Stein