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CGI
2001
IEEE
13 years 11 months ago
Multiple Conceptions of Character-Based Interactive Installations
This paper presents ways of approaching the design of successful character-based interactive installations. We rationalize our arguments within the context of both Disney's &...
Bruce Blumberg, Bill Tomlinson, Marc Downie
AIIDE
2008
13 years 10 months ago
OpenNERO: A Game Platform for AI Research and Education
OpenNERO is an open source game platform designed for game AI research. The software package combines features commonly available in modern game engines (such as 3D graphics, phys...
Igor Karpov, John Sheblak, Risto Miikkulainen
COMMA
2006
13 years 9 months ago
Towards Representing and Querying Arguments on the Semantic Web
This paper demonstrates the potential of the Semantic Web as a platform for representing, navigating and processing arguments on a global scale. We use the RDF Schema (RDFS) ontolo...
Iyad Rahwan, P. V. Sakeer
TELECARE
2004
162views Healthcare» more  TELECARE 2004»
13 years 9 months ago
TeleCARE: Collaborative virtual elderly support communities
The growing percentage of elderly population imposes an urgent need to develop new approaches to care provision. Integration of a number of technologies such as multi-agent systems...
Luis M. Camarinha-Matos, Hamideh Afsarmanesh
WOA
2003
13 years 9 months ago
An Integrated Resource Management Architecture for Wireless Smart Environments
— Pervasive and ubiquitous computing is enabling the implementation of “smart environments”, i.e., environments where applications support and enhance the abilities of their ...
Paolo Bellavista, Antonio Corradi, Silvia Vecchi