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» Argo: A System for Distributed Collaboration
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VRST
2003
ACM
14 years 1 months ago
Tele-sports and tele-dance: full-body network interaction
Researchers have had great success using motion capture tools for controlling avatars in virtual worlds. Another current of virtual reality research has focused on building collab...
Benjamin Schaeffer, Mark Flider, Hank Kaczmarski, ...
CIKM
2010
Springer
13 years 6 months ago
CiteData: a new multi-faceted dataset for evaluating personalized search performance
Personalized search systems have evolved to utilize heterogeneous features including document hyperlinks, category labels in various taxonomies and social tags in addition to free...
Abhay Harpale, Yiming Yang, Siddharth Gopal, Daqin...
WPES
2006
ACM
14 years 1 months ago
A privacy-preserving interdomain audit framework
Recent trends in Internet computing have led to the popularization of many forms of virtual organizations. Examples include supply chain management, grid computing, and collaborat...
Adam J. Lee, Parisa Tabriz, Nikita Borisov
MM
2005
ACM
118views Multimedia» more  MM 2005»
14 years 1 months ago
Supporting multi-party voice-over-IP services with peer-to-peer stream processing
Multi-party voice-over-IP (MVoIP) services provide economical and natural group communication mechanisms for many emerging applications such as on-line gaming, distance collaborat...
Xiaohui Gu, Zhen Wen, Philip S. Yu, Zon-Yin Shae
INFOCOM
2012
IEEE
11 years 10 months ago
Coding and replication co-design for interactive multiview video streaming
—Multiview video refers to the simultaneous capturing of multiple video views with an array of closely spaced cameras. In an interactive multiview video streaming (IMVS) system, ...
Huan Huang, Bo Zhang, S.-H. Gary Chan, Gene Cheung...