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CA
2003
IEEE
14 years 29 days ago
Bottom-Up Visual Attention for Virtual Human Animation
We present a system for the automatic generation of bottom-up visual attention behaviours in virtual humans. Bottom-up attention refers to the way in which the environment solicit...
Christopher Peters, Carol O'Sullivan
DAGM
2010
Springer
13 years 7 months ago
Semi-supervised Learning of Edge Filters for Volumetric Image Segmentation
Abstract. For every segmentation task, prior knowledge about the object that shall be segmented has to be incorporated. This is typically performed either automatically by using la...
Margret Keuper, Robert Bensch, Karsten Voigt, Alex...
ADVIS
2006
Springer
14 years 1 months ago
Validation of XML Documents: From UML Models to XML Schemas and XSLT Stylesheets
The widespread use of XML brings out the need of ensuring the validity of XML data. The use of languages such as XML Schema makes easier the process of verification of XML documen...
Eladio Domínguez, Jorge Lloret, Angel Luis ...
GECCO
2007
Springer
163views Optimization» more  GECCO 2007»
14 years 1 months ago
Action-selection and crossover strategies for self-modeling machines
In previous work [7] a computational framework was demonstrated that employs evolutionary algorithms to automatically model a given system. This is accomplished by alternating the...
Josh C. Bongard
FPL
2001
Springer
96views Hardware» more  FPL 2001»
14 years 4 days ago
System Level Tools for DSP in FPGAs
Abstract. Visual data ow environments are ideally suited for modeling digital signal processing (DSP) systems, as many DSP algorithms are most naturally speci ed by signal ow gra...
James Hwang, Brent Milne, Nabeel Shirazi, Jeffrey ...