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VRCAI
2009
ACM
14 years 2 months ago
Towards Virtual Reality games
Game engines of cinematic quality, broadband networking and advances in Virtual Reality (VR) technologies are setting the stage to allow players to have shared, “better-than-lif...
Andrei Sherstyuk, Dale Vincent, Anton Treskunov
ACSAC
2008
IEEE
14 years 2 months ago
New Side Channels Targeted at Passwords
Side channels are typically viewed as attacks that leak cryptographic keys during cryptographic algorithm processing, by observation of system side effects. In this paper, we pres...
Albert Tannous, Jonathan T. Trostle, Mohamed Hassa...
IISWC
2008
IEEE
14 years 2 months ago
Evaluating the impact of dynamic binary translation systems on hardware cache performance
Dynamic binary translation systems enable a wide range of applications such as program instrumentation, optimization, and security. DBTs use a software code cache to store previou...
Arkaitz Ruiz-Alvarez, Kim M. Hazelwood
INFOCOM
2008
IEEE
14 years 2 months ago
Index Policies for Real-Time Multicast Scheduling for Wireless Broadcast Systems
Abstract—Motivated by the increasing usage of wireless broadcast networks for multicast real-time applications like video, this paper considers a canonical real-time multicast sc...
Vivek Raghunathan, Vivek S. Borkar, Min Cao, P. R....
IPPS
2008
IEEE
14 years 2 months ago
Wait-free Programming for General Purpose Computations on Graphics Processors
The fact that graphics processors (GPUs) are today’s most powerful computational hardware for the dollar has motivated researchers to utilize the ubiquitous and powerful GPUs fo...
Phuong Hoai Ha, Philippas Tsigas, Otto J. Anshus