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AMAST
2004
Springer
14 years 1 months ago
A Science of Software Design
concerns, abstraction (particularly hierarchical abstraction), simplicity, and restricted visibility (locality of information). The overall goal behind these principles was stated ...
Don S. Batory
ISCA
1999
IEEE
104views Hardware» more  ISCA 1999»
14 years 23 days ago
Is SC + ILP=RC?
Sequential consistency (SC) is the simplest programming interface for shared-memory systems but imposes program order among all memory operations, possibly precluding high perform...
Chris Gniady, Babak Falsafi, T. N. Vijaykumar
C5
2004
IEEE
14 years 6 days ago
Skeleton - Easy Simulation System
Skeleton is a visual scripting environment as an extension of Squeak etoy [1] with Connectors [2] system to make mathematical and physical simulation for non professional computer...
Takashi Yamamiya
MONET
2008
77views more  MONET 2008»
13 years 8 months ago
On Relay Node Placement and Assignment for Two-tiered Wireless Networks
Wireless networks that operate on batteries are imposed with energy constraints and long distance communications between nodes are not desirable. Implementing Relay Nodes (RNs) can...
Wenxuan Guo, Xin-Ming Huang, Wenjing Lou, Cao Lian...
ASE
2005
137views more  ASE 2005»
13 years 8 months ago
Rewriting-Based Techniques for Runtime Verification
Techniques for efficiently evaluating future time Linear Temporal Logic (abbreviated LTL) formulae on finite execution traces are presented. While the standard models of LTL are i...
Grigore Rosu, Klaus Havelund