The suggestion that the body surface might be used as an additional means of presenting information to human-machine operators has been around in the literature for nearly 50 year...
One of the tropes of the age of ubiquitous computing is the migration of computation into new spaces. Domestic environments have been a particular focus of attention for many. Howe...
This paper proposes a real-time 3D head tracking method that can handle large rotation and translation. To achieve this goal, we incorporate the following three approaches into th...
Robot projects are often evolutionary dead ends, with the software and hardware they produce disappearing without trace afterwards. Common causes include dependencies on uncommon ...
Paul M. Fitzpatrick, Giorgio Metta, Lorenzo Natale
Finding approximate Nash equilibria in n × n bimatrix games is currently one of the main open problems in algorithmic game theory. Motivated in part by the lack of progress on wo...