In geometric modeling and processing, computer graphics and computer vision, smooth surfaces are approximated by discrete triangular meshes reconstructed from sample points on the...
In this submission for the CHI05 Development forum, I reflect on my experience leading the Experience Design community of interest of the American Institute of Graphic Arts and su...
Systematically generalizing planar geometric algorithms to manifold domains is of fundamental importance in computer aided design field. This paper proposes a novel theoretic fra...
This paper details a research methodology that emerged during an inquiry into game design aimed at promoting conceptual learning in physics. The methodology, Research as DesignDes...
—Designing rotational symmetry fields on surfaces is an important task for a wide range of graphics applications. This work introduces a rigorous and practical approach for auto...
Yu-Kun Lai, Miao Jin, Xuexiang Xie, Ying He 0001, ...