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ICCV
2007
IEEE
14 years 3 months ago
Vision-Based Projected Tabletop Interface for Finger Interactions
Abstract. We designed and implemented a vision-based projected tabletop interface for finger interaction. The system offers a simple and quick setup and economic design. The proj...
Peng Song, Stefan Winkler, Syed Omer Gilani, ZhiYi...
ACMDIS
2004
ACM
14 years 2 months ago
Design in the absence of practice: breaching experiments
IT research is often informed by studies of the practices that new technologies are to be embedded in and which they transform in their use. The development of mixed reality, tang...
Andy Crabtree
PAKM
2000
13 years 10 months ago
Knowledge Re-Use as Engineering Re-Use: Extracting Values from Knowledge Management
This paper presents a knowledge-sharing framework for achieving effective knowledge reuse within industrial organisations. This knowledge re-use paradigm goes beyond traditional e...
Christopher Yeung, Tony Holden
ICCV
1999
IEEE
14 years 10 months ago
Capturing Articulated Human Hand Motion: A Divide-and-Conquer Approach
The use of human hand as a natural interface device serves as a motivating force for research in the modeling, analyzing and capturing of the motion of articulated hand. Model-bas...
Ying Wu, Thomas S. Huang
CHI
2007
ACM
14 years 9 months ago
Towards a new method for the evaluation of reality based interaction
In this paper we present work toward a new method of evaluation for Reality-Based Interaction Styles that we call Cognitive Description and Evaluation of Interaction (CoDeIn). Thi...
Georgios Christou