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ATAL
2008
Springer
15 years 5 months ago
GS3 and Tartanian: game theory-based heads-up limit and no-limit Texas Hold'em poker-playing programs
We demonstrate two game theory-based programs for headsup limit and no-limit Texas Hold'em poker. The first player, GS3, is designed for playing limit Texas Hold'em, in ...
Andrew Gilpin, Tuomas Sandholm, Troels Bjerre S&os...
132
Voted
SBIA
2004
Springer
15 years 8 months ago
An Experiment on Handshape Sign Recognition Using Adaptive Technology: Preliminary Results
This paper presents an overview of current work on the recognition of sign language and a prototype of a simple editor for a small subset of the Brazilian Sign Language, LIBRAS. Ha...
Hemerson Pistori, João José Neto
111
Voted
TSP
2010
14 years 10 months ago
Adaptive precoding for downstream crosstalk precancelation in DSL systems using sign-error feedback
The performance of many very high bit rate digital subscriber line (VDSL) systems is limited by the effects of crosstalk among the wires in a bundle. For the downstream, a precoder...
Jérôme Louveaux, Alle-Jan van der Vee...
112
Voted
AUSAI
2009
Springer
15 years 6 months ago
Adapting Spectral Co-clustering to Documents and Terms Using Latent Semantic Analysis
Abstract. Spectral co-clustering is a generic method of computing coclusters of relational data, such as sets of documents and their terms. Latent semantic analysis is a method of ...
Laurence A. F. Park, Christopher Leckie, Kotagiri ...
166
Voted
ICTAI
2009
IEEE
15 years 1 months ago
Constraint-Based Evolutionary QoS Adaptation for Power Utility Communication Networks
This paper studies an evolutionary multiobjective optimization algorithm, called EVOLT, which heuristically optimizes QoS (quality of service) in communication networks for electr...
Paskorn Champrasert, Junichi Suzuki, Tetsuo Otani