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ATAL
2009
Springer
14 years 3 months ago
Effective solutions for real-world Stackelberg games: when agents must deal with human uncertainties
How do we build multiagent algorithms for agent interactions with human adversaries? Stackelberg games are natural models for many important applications that involve human intera...
James Pita, Manish Jain, Fernando Ordó&ntil...
ATAL
2009
Springer
14 years 3 months ago
Perspectives and challenges of agent-based simulation as a tool for economics and other social sciences
This paper argues that the agent-based simulation approach is just the one appropriate to the social sciences (including economics). Although there were many predecessor approache...
Klaus G. Troitzsch
ATAL
2009
Springer
14 years 3 months ago
Real-time expressive gaze animation for virtual humans
Gaze is an extremely important aspect of human face to face interaction. Over the course of an interaction, a single individual’s gaze can perform many different functions, such...
Marcus Thiébaux, Brent Lance, Stacy Marsell...
ATAL
2009
Springer
14 years 3 months ago
User modeling in position auctions: re-considering the GSP and VCG mechanisms
We introduce a study of position auctions, with an explicit modeling of user navigation through ads. We refer to our model as the PPA model, since it is most applicable in the con...
Danny Kuminov, Moshe Tennenholtz
ATAL
2009
Springer
14 years 3 months ago
Monitoring social expectations in Second Life
Online virtual worlds such as Second Life provide a rich medium for unstructured human interaction in a shared simulated 3D environment. However, many human interactions take place...
Stephen Cranefield, Guannan Li
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