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IJVR
2006
178views more  IJVR 2006»
13 years 8 months ago
Scene Synchronization in Close Coupled World Representations Using SCIVE
This paper introduces SCIVE, a Simulation Core for Intelligent Virtual Environments. SCIVE provides a Knowledge Representation Layer (KRL) as a central organizing struc...
Marc Erich Latoschik, Christian Fröhlich, Ale...
TEI
2010
ACM
257views Hardware» more  TEI 2010»
14 years 2 months ago
Traditional games meet ICT: a case study on go game augmentation
While pervasive technologies explore new gaming styles, traditional games, such as cards and tabletop games are still appealing and have various irreplaceable flavors. We point ou...
Takahiro Iwata, Tetsuo Yamabe, Mikko Polojärv...
ACMACE
2008
ACM
13 years 10 months ago
MPML3D: agent authoring language for virtual worlds
This paper describes an authoring language for specifying communicative behavior and interaction of agents in virtual worlds. We focus on the popular three-dimensional (3D) multi-...
Sebastian Ullrich, Helmut Prendinger, Mitsuru Ishi...
MM
2004
ACM
175views Multimedia» more  MM 2004»
14 years 1 months ago
A web based multi-display presentation system
In this demonstration, we are going to illustrate how to give a presentation using multiple displays connected to the Internet. Categories and Subject Descriptors H.4.3 [Communica...
Frank Zhao, Qiong Liu
VRST
2010
ACM
13 years 5 months ago
An adaptive training-free feature tracker for mobile phones
While tracking technologies based on fiducial markers have dominated the development of Augmented Reality (AR) applications for almost a decade, various real-time capable approach...
Jan Herling, Wolfgang Broll