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CHI
2010
ACM
15 years 10 months ago
Physical activity motivating games: virtual rewards for real activity
Contemporary lifestyle has become increasingly sedentary: little physical (sports, exercises) and much sedentary (TV, computers) activity. The nature of sedentary activity is self...
Shlomo Berkovsky, Mac Coombe, Jill Freyne, Dipak B...
IJCNN
2008
IEEE
15 years 10 months ago
Filter Bank Common Spatial Pattern (FBCSP) in Brain-Computer Interface
—In motor imagery-based Brain Computer Interfaces (BCI), discriminative patterns can be extracted from the electroencephalogram (EEG) using the Common Spatial Pattern (CSP) algor...
Kai Keng Ang, Zhang Yang Chin, Haihong Zhang, Cunt...
IJCNN
2008
IEEE
15 years 10 months ago
Evolving a neural network using dyadic connections
—Since machine learning has become a tool to make more efficient design of sophisticated systems, we present in this paper a novel methodology to create powerful neural network ...
Andreas Huemer, Mario A. Góngora, David A. ...
IJCNN
2008
IEEE
15 years 10 months ago
On-line bagging Negative Correlation Learning
— Negative Correlation Learning (NCL) has been showing to outperform other ensemble learning approaches in off-line mode. A key point to the success of NCL is that the learning o...
Fernanda L. Minku, Xin Yao
IJCNN
2008
IEEE
15 years 10 months ago
A comparison of fuzzy ARTMAP and Gaussian ARTMAP neural networks for incremental learning
Abstract— Automatic pattern classifiers that allow for incremental learning can adapt internal class models efficiently in response to new information, without having to retrai...
Eric Granger, Jean-François Connolly, Rober...
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