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» Artificial Life: Discipline or Method
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HRI
2007
ACM
14 years 13 days ago
The RUBI project: a progress report
The goal of the RUBI project is to accelerate progress in the development of social robots by addressing the problem at multiple levels, including the development of new scientifi...
Javier R. Movellan, Fumihide Tanaka, Ian R. Fasel,...
ICTAI
2009
IEEE
14 years 3 months ago
A Multi-objective Genetic Algorithm for Community Detection in Networks
A multiobjective genetic algorithm to uncover community structure in complex network is proposed. The algorithm optimizes two objective functions able to identify densely connecte...
Clara Pizzuti
ANSS
1998
IEEE
14 years 26 days ago
An Adaptive Synchronization Protocol for Parallel Discrete Event Simulation
Simulation, especially discrete event simulation (DES), is used in a variety of disciplines where numerical methods are difficult or impossible to apply. One problem with this met...
Keith R. Bisset
WSC
2004
13 years 10 months ago
Parallel Simulation of Group Behaviors
Group behaviors, e.g. birds flocking, are widely used in virtual reality, computer games, robotics and artificial life. While many methods to simulate group behaviors have been pr...
Bo Zhou, Suiping Zhou
GECCO
2007
Springer
179views Optimization» more  GECCO 2007»
14 years 2 months ago
A destructive evolutionary process: a pilot implementation
This paper describes the application of evolutionary search to the problem of Flash memory wear-out. The operating parameters of Flash memory are notoriously difficult to determin...
Joe Sullivan, Conor Ryan