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» Artificial Life for Computer Graphics
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SCA
2007
13 years 11 months ago
Liquid simulation on lattice-based tetrahedral meshes
We describe a method for animating incompressible liquids with detailed free surfaces. For each time step, semiLagrangian contouring computes a new fluid boundary (represented as ...
Nuttapong Chentanez, Bryan E. Feldman, Franç...
AVI
2006
13 years 10 months ago
The ASPICE project: inclusive design for the motor disabled
The ASPICE project aims at the development of a system which allows the neuromotor disabled persons to improve or recover their mobility (directly or by emulation) and communicati...
Fabio Aloise, Febo Cincotti, Fabio Babiloni, Maria...
ACMACE
2005
ACM
14 years 2 months ago
Integrate and conquer: the next generation of intelligent avatars
FreeWill+ is a framework that aims at integrating various animation techniques for controlling human-like characters. With heterogeneity and multi-layering as its main design prin...
Jaroslaw Francik, Adam Szarowicz
WCFLP
2005
ACM
14 years 2 months ago
A declarative debugger of incorrect answers for constraint functional-logic programs
Debugging is one of the essential parts of the software development cycle. However, the usual debugging techniques used in imperative languages such as the step by step execution ...
Rafael Caballero
AIIDE
2006
13 years 10 months ago
Lightweight Simulation of Air Traffic Control Using Simple Temporal Networks
Flight simulators are becoming more sophisticated and realistic, and the requirements of those using them are becoming more demanding. Air traffic control simulation for such simu...
Russell Knight