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FUNGAMES
2010
15 years 28 days ago
panOULU conqueror: pervasive location-aware multiplayer game for city-wide wireless network
We present the design, implementation and evaluation of a novel pervasive location-aware multiplayer game. In the game teams of players try to score points by conquering the real-...
Juha Tiensyrjä, Timo Ojala, Toni Hakanen, Oss...
ECIS
2001
15 years 3 months ago
Thirty Years Later: The Informational and the Evolution of Consciousness
The paper deals with the development of the informational since the IFIP '71 Congress in Ljubljana when the new consciousness evolved to the necessity of nowadays information...
Anton P. Zeleznikar
103
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CEC
2009
IEEE
15 years 9 months ago
GPU-based parallel particle swarm optimization
— A novel parallel approach to run standard particle swarm optimization (SPSO) on Graphic Processing Unit (GPU) is presented in this paper. By using the general-purpose computing...
You Zhou, Ying Tan
INTERNET
2010
132views more  INTERNET 2010»
14 years 11 months ago
Peer-to-Peer 3D Streaming
In multi-user networked virtual environments such as Second Life, 3D streaming techniques have been used to progressively download and render 3D objects and terrain, so that a ful...
Shun-Yun Hu, Jehn-Ruey Jiang, Bing-Yu Chen
148
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AVI
2006
15 years 3 months ago
Line graph explorer: scalable display of line graphs using Focus+Context
Scientific measurements are often depicted as line graphs. Stateof-the-art high throughput systems in life sciences, telemetry and electronics measurement rapidly generate hundred...
Robert Kincaid, Heidi Lam