Sciweavers

476 search results - page 25 / 96
» Artificial evolution for computer graphics
Sort
View
CEC
2005
IEEE
14 years 3 months ago
Fast evolution of custom machine representations
Described are new approaches for evaluating computer program representations for use in automated search methodologies such as the evolutionary design of software. Previously, prog...
Lorenz Huelsbergen
CEC
2003
IEEE
14 years 3 months ago
Learning DFA: evolution versus evidence driven state merging
Learning Deterministic Finite Automata (DFA) is a hard task that has been much studied within machine learning and evolutionary computation research. This paper presents a new met...
Simon M. Lucas, T. Jeff Reynolds
CEC
2010
IEEE
13 years 1 months ago
Tweaking a tower of blocks leads to a TMBL: Pursuing long term fitness growth in program evolution
— If a population of programs evolved not for a few hundred generations but for a few hundred thousand or more, could it generate more interesting behaviours and tackle more comp...
Tony E. Lewis, George D. Magoulas
GECCO
2008
Springer
170views Optimization» more  GECCO 2008»
13 years 11 months ago
Evolving prediction weights using evolution strategy
The evolution strategy is one of the strongest evolutionary algorithms for optimizing real-value vectors. In this paper, we study how to use it for the evolution of prediction wei...
Trung Hau Tran, Cédric Sanza, Yves Duthen
ECAL
1995
Springer
14 years 1 months ago
Contemporary Evolution Strategies
After an outline of the history of evolutionary algorithms, a new ( ) variant of the evolution strategies is introduced formally. Though not comprising all degrees of freedom, it i...
Hans-Paul Schwefel, Günter Rudolph