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DIGRA
2005
Springer
14 years 1 months ago
Realistic Agent Movement in Dynamic Game Environments
One of the greatest challenges in the design of realistic Artificial Intelligence (AI) in computer games is agent movement. Pathfinding strategies are usually employed as the core...
Ross Graham, Hugh McCabe, Stephen Sheridan
IJCNN
2006
IEEE
14 years 2 months ago
Small-catchment flood forecasting and drainage network extraction using computational intelligence
— Forecast, detection and warning of severe weather and related hydro-geological risks is becoming one of the major issues for civil protection. The use of computational intellig...
Erika Coppola, Barbara Tomassetti, Marco Verdecchi...
CHI
2005
ACM
14 years 8 months ago
NEmESys: neural emotion eliciting system
This paper describes the development of a new model of agent emotion elicitation called Nemesys. It enhances interfaces with emotional and social information. Nemesys is based on ...
Manfred Eckschlager, Regina Bernhaupt, Manfred Tsc...
SBRN
2008
IEEE
14 years 2 months ago
Imitation Learning of an Intelligent Navigation System for Mobile Robots Using Reservoir Computing
The design of an autonomous navigation system for mobile robots can be a tough task. Noisy sensors, unstructured environments and unpredictability are among the problems which mus...
Eric A. Antonelo, Benjamin Schrauwen, Dirk Strooba...

Book
803views
15 years 6 months ago
Introduction to Neural Networks for Java
This book covers several topics such as: overview of neural networks, matrix operations in Java, Hopfield Neural Network, machine learning, feedforward backpropagation, Simulated a...
Jeff Heaton