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ECSCW
2003
13 years 9 months ago
Dependable Red Hot Action
We present a brief observational, ‘ethnographic’, study of the Roughing Mill in a steel plant and use material from recorded activities to provide ‘illustrative vignettes’ ...
Karen Clarke, John A. Hughes, David Martin, Mark R...
FUNGAMES
2008
13 years 8 months ago
Pervasive Mobile Games - A New Mindset for Players and Developers
Pervasive games are an emerging new game genre, which includes context information as an integral part of the game. These games differ from traditional games in that they expand sp...
Hannu Korhonen, Hannamari Saarenpää, Jan...
PUC
2007
90views more  PUC 2007»
13 years 7 months ago
Digital homes on wheels: designing for the unimagined home
Design for the digital home is often predicated on an ideal, imagined domestic space that is expansive, stable, occupied by a ‘‘busy’’ nuclear family, and does not always m...
Alexandra Zafiroglu, Michele Chang
WACC
1999
ACM
13 years 12 months ago
Virtual environments at work: ongoing use of MUDs in the workplace
In recent years much attention has been paid to networkbased, distributed environments like text-based MUDs and MOOs for supporting collaborative work. Such environments offer a s...
Elizabeth F. Churchill, Sara A. Bly
CSCW
2004
ACM
14 years 29 days ago
Maintaining redundancy in the coordination of medical emergencies
This paper reports from a study of Norwegian medical emergency call (AMK) centres, in which advanced radio and telephone communication technologies are handled by a team of nurses...
Aksel Tjora