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JKM
2006
135views more  JKM 2006»
13 years 7 months ago
Learning from the Mars Rover Mission: scientific discovery, learning and memory
Purpose Knowledge management for space exploration is part of a multi-generational effort. Each mission builds on knowledge from prior missions, and learning is the first step in ...
Charlotte Linde
AGILEDC
2008
IEEE
14 years 2 months ago
Coding Dojo: An Environment for Learning and Sharing Agile Practices
A Coding Dojo is a meeting where a group of programmers gets together to learn, practice, and share experiences. This report describes the authors’ experience of creating and ru...
Danilo T. Sato, Hugo Corbucci, Mariana V. Bravo
XPU
2005
Springer
14 years 1 months ago
XP South of the Equator: An eXPerience Implementing XP in Brazil
Many have reported successful experiences using XP, but we have not yet seen many experiences adapting agile methodologies in developing countries such as Brazil. In a developing e...
Alexandre Freire da Silva, Fabio Kon, Cicero Torte...
RE
2002
Springer
13 years 7 months ago
Requirements Engineering in the Health Care Domain
There are many different approaches to elicit requirements each having its strengths and weaknesses. Hence, some approaches may be ore suitable to one domain then another. Moreove...
Luiz Marcio Cysneiros
ECMDAFA
2006
Springer
228views Hardware» more  ECMDAFA 2006»
13 years 11 months ago
Model Driven Development of Multi-Agent Systems
Abstract. Design patterns are templates of general solutions to commonlyoccurring problems in the analysis and design of software systems. In mature development processes, engineer...
Juan Pavón, Jorge J. Gómez-Sanz, Rub...