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» Aspects of Everyday Design: Resourcefulness, Adaptation, and...
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IASTEDSE
2004
13 years 9 months ago
Providing multidimensional decomposition in object-oriented analysis and design
In this paper we argue that the explicit capture of crosscutting concerns in code should be the natural consequence of good and clean modularity in analysis and design, based on f...
Constantinos Constantinides, Therapon Skotiniotis
INTETAIN
2009
Springer
14 years 2 months ago
Accessible Gaming through Mainstreaming Kinetic Controller
Leisure is a very important aspect in our everyday life; and gaming is one of the main ways to it. Depending on the particular situation of each person, the way of playing could be...
Yolanda Garrido, Álvaro Marco, Joaquí...
DIGRA
2005
Springer
14 years 1 months ago
Tangible Interfaces for Pervasive Gaming
With pervasive gaming, novel types of games have recently emerged. The idea is to apply pervasive computing technology - which embeds computers in real-world, everyday environment...
Andreas Schrader, Bernhard Jung, Darren Carlson
PUC
2007
123views more  PUC 2007»
13 years 7 months ago
Homes that make us smart
In this article we consider what it should mean to build ‘‘smartness’’ or ‘‘intelligence’’ into the home. We introduce an argument suggesting that it is people who ...
Alex S. Taylor, Richard H. R. Harper, Laurel Swan,...
INFOCOM
2010
IEEE
13 years 6 months ago
Distributed Resource Allocation for Synchronous Fork and Join Processing Networks
—Many emerging information processing applications require applying various fork and join type operations such as correlation, aggregation, and encoding/decoding to data streams ...
Haiquan (Chuck) Zhao, Cathy H. Xia, Zhen Liu, Dona...