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» Assessing Architectural Complexity
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IJCAI
2007
13 years 11 months ago
Transfer Learning in Real-Time Strategy Games Using Hybrid CBR/RL
The goal of transfer learning is to use the knowledge acquired in a set of source tasks to improve performance in a related but previously unseen target task. In this paper, we pr...
Manu Sharma, Michael P. Holmes, Juan Carlos Santam...
SCS
2003
13 years 11 months ago
A New Component Concept for Fault Trees
The decomposition of complex systems into manageable parts is an essential principle when dealing with complex technical systems. However, many safety and reliability modelling te...
Bernhard Kaiser, Peter Liggesmeyer, Oliver Mä...
WIESS
2000
13 years 11 months ago
Stub-Code Performance Is Becoming Important
As IPC mechanisms become faster, stub-code efficiency becomes a performance issue for local client/server RPCs and inter-component communication. Inefficient and unnecessary compl...
Andreas Haeberlen, Jochen Liedtke, Yoonho Park, La...
DAGSTUHL
1996
13 years 11 months ago
A Uniform Approach for Compile-Time and Run-Time Specialization
As partial evaluation gets more mature, it is now possible to use this program transformation technique to tackle realistic languages and real-size application programs. However, t...
Charles Consel, Luke Hornof, François No&eu...
AEI
2010
148views more  AEI 2010»
13 years 10 months ago
Modeling and monitoring of construction supply chains
The planning and management of supply chains require properly specifying the participating members and the relationships among them. Construction supply chains usually consist of n...
Jack C. P. Cheng, Kincho H. Law, Hans Bjornsson, A...