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» Assessing the displacement effects of the Internet
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CHI
2004
ACM
14 years 8 months ago
Using heuristics to evaluate the playability of games
Heuristics have become an accepted and widely used adjunct method of usability evaluation in Internet and software development. This report introduces Heuristic Evaluation for Pla...
Heather Desurvire, Martin Caplan, Jozsef A. Toth
HT
2006
ACM
14 years 1 months ago
Implementation and evaluation of a quality-based search engine
In this paper, an approach for the implementation of a qualitybased Web search engine is proposed. Quality retrieval is introduced and an overview on previous efforts to implement...
Thomas Mandl
WMASH
2003
ACM
14 years 24 days ago
End-to-end throughput and delay assurances in multihop wireless hotspots
Next generation Wireless Local Area Networks (WLAN’s) are likely to require multihop wireless connections between mobile nodes and Internet gateways to achieve high data rates f...
Kuang-Ching Wang, Parameswaran Ramanathan
WWW
2003
ACM
14 years 8 months ago
Web browsing performance of wireless thin-client computing
Web applications are becoming increasingly popular for mobile wireless systems. However, wireless networks can have high packet loss rates, which can degrade web browsing performa...
S. Jae Yang, Jason Nieh, Shilpa Krishnappa, Aparna...
CONEXT
2005
ACM
13 years 9 months ago
Root cause analysis for long-lived TCP connections
While the applications using the Internet have changed over time, TCP is still the dominating transport protocol that carries over 90% of the total traffic. Throughput is the key...
Matti Siekkinen, Guillaume Urvoy-Keller, Ernst W. ...