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CSEE
2009
Springer
14 years 3 months ago
A Global and Competition-Based Model for Fostering Technical and Soft Skills in Software Engineering Education
The project experience described in this paper builds upon three years of running global software development projects in an educational setting. It explicitly addresses some of t...
Olly Gotel, Vidya Kulkarni, Moniphal Say, Christel...
FMOODS
2006
13 years 10 months ago
Modeling and Validation of a Software Architecture for the Ariane-5 Launcher
We present the modeling and validation experiments performed with the IFx validation toolset and with the UML profile developed within the IST Omega project, on a representative sp...
Iulian Ober, Susanne Graf, David Lesens
SPLC
2010
13 years 10 months ago
An Approach for Developing Component-Based Groupware Product Lines Using the Groupware Workbench
Groupware are computer-based systems designed to support groups of people working together providing a shared environment. Given that developing this kind of application is not a t...
Bruno Gadelha, Elder Cirilo, Marco Aurélio ...
AIIDE
2008
13 years 11 months ago
Combining Model-Based Meta-Reasoning and Reinforcement Learning for Adapting Game-Playing Agents
Human experience with interactive games will be enhanced if the software agents that play the game learn from their failures. Techniques such as reinforcement learning provide one...
Patrick Ulam, Joshua Jones, Ashok K. Goel
CISSE
2008
Springer
13 years 11 months ago
Software Quality Perception
Abstract-- This article analyzes experiment results regarding subjective perception of a web application. Software quality models, since the first publications on this subject, pro...
Radoslaw Hofman